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Payback GBA Box
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" Graphically, Payback is shaping up to be something of a first. The scale and sense of "3D-ness" is pretty amazing considering the technical limitations presented by the GBA hardware. Travis can cruise around under bridges, over flyovers, and other cityscape environments, and all the while the visuals make you feel as though you are truly in a 3D world. "
GameSpy

More quotes >>



 [29 October 2006] New Payback GP2X Screenshots [Associated Status Report]

[ s c r e e n s h o t s ]

[Screenshot]Racing through the streets.
[Screenshot]Eye in the sky.
[Screenshot]Explosive shockwave.
[Screenshot]Spitting death.

[ v i d e o s ]

[Video grab]Streamed Payback GP2X preview video.


 [19 November 2004] New GBA Payback Videos

[ v i d e o s ]

[Video grab]Payback preview footage and review quotes.
(5.7MB DivX)
[Video grab]Same as above, but in lower quality MPEG1 format.
(6.1MB MPEG)


 [5 October 2004] New Payback GBA Media [Associated Status Report]

[ s c r e e n s h o t s ]

[Screenshot]Total carnage.
[Screenshot]Weaving through a storage yard.
[Screenshot]Powersliding around a corner.
[Screenshot]I don't think the driver survived that one.

[ v i d e o s ]

[Video grab]Payback preview footage and features.
(5.2MB DivX)
[Video grab]Same as above, but in lower quality MPEG1 format.
(6.0MB MPEG)


 [17 October 2003] Latest Payback GBA Media [Associated Status Report]

[ s c r e e n s h o t s ]

[Screenshot]Hiding under a bridge.
[Screenshot]This is what happens if you're inside the blast radius of an explosion.
[Screenshot]Stuck on an island in a damaged tank.
[Screenshot]There are some seriously big explosions in this game.

[ v i d e o s ]

[Video grab]Driving around a city at night.
(6.3MB MPEG)


 [16 July 2003] New Payback GBA Media [Associated Status Report]

[ s c r e e n s h o t s ]

[Screenshot]Fireballs from an exploding vehicle.
[Screenshot]An exploding vehicle frozen in Matrix style bullet time.
[Screenshot]Causing carnage in a tank.
[Screenshot]The bloom effect on the title screen.

[ v i d e o s ]

[Video grab]The game's matrix-style pause mode.
(809KB MPEG)


 [28 May 2003] Latest GBA Media [Associated Status Report]

[ s c r e e n s h o t s ]

[Screenshot]A shockwave from an exploding car.
[Screenshot]Another vehicle explodes.
[Screenshot]The game supports lots of transparency effects.
[Screenshot]You get different levels of traction on different surfaces. Your tyres even throw up mud if you slide across it.

[ v i d e o s ]

[Video grab]Competing in a race.
(8.5MB MPEG)


 [19 April 2003] New GBA Screenshots [Associated Status Report]

[ s c r e e n s h o t s ]

[Screenshot]The game's intro being decoded in real-time on the GBA.
[Screenshot]The Tank Warfare map.
[Screenshot]What's in the barn?
[Screenshot]The start of a new level.

More media >>




" That particular mistake will not be repeated. There are plenty of mistakes left that have not yet been used. "
Andy Tanenbaum